The Jester (Clown) may specialize in two different styles. One is extremely fast attack speed but low damage, the other is high damage, but low accuracy and high cost.For a cheaper, but weaker, jester primary stats are - STR and AGI. For those with millions in excess cegel - try INT and AGI or full INT.
Increases Combo hits 3 Hit Combos A-S-AS (Black Jack!) 3 Hit Combos S-D-SD (Royal Straight Flush!) 4 Hit Combos D-S-A-AD (A pair in hand! Go!) 5 Hit Combos A-S-A-A-AD (Full House!) 5 Hit Combos A-S-D-D-AS (Albatross!) 7 Hit Combos AD-A-S-S-D-SD
7 Hit Combos A-A-S-S-D-D-AD (Kotori!) 7 Hit Combos A-S-A-A-A-A-S (Mountain!) 7 Hit Combos D-S-A-D-S-A-D (Check Mate!) 7 Hit Combos A-S-D-A-S-D-SD
8 hit combo: D-S-A-D-S-A-D-S(incision knife god) 12 Hit Combos S-D-D-A-A-S-S-D-D-A-S-AD (Three seven~fever!)
5
3
12
Jester Skills[]
Skill
Skill Limits
Skill Rank
SP Required
AP Recovery
Merriment
Level Req.
10
1
5
1
Req. Skill
Martial Combo Lvl 5
2
1
2
Max Level
5
3
1
3
Description
4
1
4
Passive. Increases AP recovery while sleeping. Get as a pre-requisite for your buffs.
5
1
5
6
1
6
7
1
7
8
1
8
9
1
9
10
1
10
Skill
Skill Limits
Skill Rank
SP Required
XP Recovery
Passion
Level Req.
5
1
5
0.5
Req. Skill
Dagger Combo Lvl 5
2
4
1
Max Level
5
3
4
1.5
Description
4
4
2
Passive. Your XP (combo) meter fills up more when attacking. Not practical if you're not a combo jester, since it's only used for combos and only fills up when you use normal attacks. Get as a pre-requisite for attack skills.
5
4
2.5
Skill
Skill Limits
Skill Rank
SP Required
Physical Damage
Poison Damage
Level Required
Cooldown
Poison Dagger
Level Req.
70
1
3
150%
60
70
+3.5 Sec
Req. Skill
Passion Lvl 5
2
3
190%
70
75
+3.5 Sec
Max Level
10
3
3
230%
80
80
+3.5 Sec
Description
4
3
270%
90
85
+3.5 Sec
It poisons enemies at a certain success rate, and inflicts damage over time.
5
3
310%
100
90
+3.5 Sec
6
3
350%
110
95
+3.5 Sec
7
3
390%
120
100
+3.5 Sec
8
3
430%
130
105
+30 sec
9
3
470%
140
110
+30 sec
10
3
510%
150
120
+30 sec
Skill
Skill Limits
Skill Rank
SP Required
Magic Damage
AP Required
Single Jumping Dagger
Level Req.
15
1
3
150%
20
Req. Skill
Passion Lvl 3
2
2
170%
23
Max Level
10
3
2
190%
26
Description
4
2
210%
29
Perform a flip in the air as you throw a single dagger at the enemy. It's your only other attack skill for a long time to come, provided that you are a combo jester. PS: it is also good for dart jester, since it does almost the same damage that 1 dart, it can waste lot less darts.
5
2
230%
32
6
2
250%
35
7
2
270%
38
8
2
290%
41
9
2
310%
44
10
2
780%
47
Skill
Skill Limits
Skill Rank
SP Required
Physical Damage
Level Required
Dual Jumping Dagger
Level Req.
80
1
6
310%
80
Req. Skill
Single Jumping Dagger Lvl 10
2
6
390%
90
Max Level
5
3
6
470%
100
Description
4
6
550%
110
Area of Effect skill. Throws about 10 or so daggers. It is based off physical damage. VERY LONG COOL DOWN
5
6
630%
120
Skill
Skill Limits
Skill Rank
SP Required
Magic Damage
Throw Whatever
Level Req.
13
1
3
40%
Req. Skill
Passion Lvl 3
2
2
80%
Max Level
10
3
2
120%
Description
4
2
160%
Passive. Enables the ability to throw stackable items in your inventory. To do this, simply assign the item to a hotkey, press it, and select the target you wish to throw at. Damage is based off skill level, magic, and the cost of the item thrown. Throwing speed improves as attack speed does. Using 7 types of darts. Using damage and magic power (mostly from magic power)
5
2
200%
6
2
240%
7
2
280%
8
2
320%
9
2
360%
10
2
400%
Skill
Skill Limits
Skill Rank
SP Required
Magic Damage
Level Required
Random Throwing
Level Req.
90
1
6
420%
90
Req. Skill
Throw Whatever Lvl 10
2
6
440%
100
Max Level
5
3
6
460%
110
Description
4
6
480%
120
Allows the user to throw Cards which are purchasable from the item shop in Madelin. Level 1 increases the damage by 400%, and goes up 20% per level after that (400% + skill level * 20%). This is a passive skill with a max level of 5. To get the skill go into the Circus in Madelin and talk to the Npc in the middle. He will tell you to talk to the fortune teller. After talking to the fortune teller go back to the npc and he will make you pick a card. Once you get the correct card talk to him again to obtain the skill.
5
6
500%
130
Skill
Skill Limits
Skill Rank
SP Required
Cooldown
Level Required
Lucky Strike
Level Req.
90
1
6
+30 sec 2min CD
90
Req. Skill
Random Throwing Lvl 5
2
6
+30 sec 2min CD
100
Max Level
5
3
6
30 sec 2min CD
110
Description
4
6
30 sec 2min CD
120
The skill doesn't last long. Regardless your elemental damage, it makes your critical damage x3 of your normal attack. The chance of critical is very small. It requires Book of Elim - Lucky Strike
5
6
2min
2min CD
130
Skill
Skill Limits
Skill Rank
SP Required
Playing Dead
Level Req.
13
1
30
Req. Skill
Max Level
1
Description
Pretend to die. You do not actually die when using this skill, but you have the status of being dead. You cannot be attacked while in fake death mode. It saves your life in dangerous situations, such as when you need to avoid deadly attacks from a mob of monsters. While in this mode you can still receive buffs from other players. To cancel this mode simply move. There is a brief period of about 5 seconds after being cast that you can't get out of it. Doesn't apply on arena because you can't pretend to die against other players.
Skill
Skill Limits
Skill Rank
SP Required
Crawling
Level Req.
120
1
0
Req. Skill
Playing Dead Lvl 1
Max Level
1
Description
This skill is actually an upgraded Playing Dead that allows you to move while pretending to die. Crawling move to avoid enemies with a slow movement. Doesn't apply on arena.
Skill
Skill Limits
Skill Rank
SP Required
AP Required
XP Up
Cheer
Level Req.
16
1
3
80
MAX
Req. Skill
Clownery(Merriment?) Lvl 1
2
2
78
MAX
Max Level
10
3
2
76
MAX
Description
4
2
74
MAX
Use this to fill up someone's XP meter (Including your own.) All that happens when you level it up is that the AP cost goes down. Regardless of the level, the target's XP meter will be completely full after using it. Useful if the target uses combos a lot. Get as a pre-requisite for Masquerade. Little need to actually max it. Can be very useful to combo jesters since you won't need to take a long time refilling your XP.
5
2
72
MAX
6
2
70
MAX
7
2
68
MAX
8
2
66
MAX
9
2
64
MAX
10
2
62
MAX
Skill
Skill Limits
Skill Rank
SP Required
AP Required
Level Required
Masquerade
Level Req.
50
1
10
80
50
Req. Skill
Cheer Lvl 1
2
12
65
65
Max Level
10
3
14
80
80
Description
4
16
90
95
This is your "copy" skill. It is based off magic. It allows you to copy a specific stat of a player depending on their class. Warriors give Attack, Knights give Defense, Mages give Magic, Craftsmen give Critical, etc. When you use it, you just hold out a giant mask in front of you. Also, the level requirement and SP requirement change each level. Amount copied is based off skill level and magic.
5
18
100
110
6
20
110
125
Skill
Skill Limits
Skill Rank
SP Required
HP & AP Recovery
AP Required
Lullaby
Level Req.
16
1
3
x2
50
Req. Skill
Clownery(Merriment?) Lvl 1
2
2
x2
48
Max Level
10
3
2
x2
46
Description
4
2
x2
44
Friendly target buff. Can't use on self. Sing a song to speed up HP and AP recovery rate when others are sleeping. Not too practical, since most people can't be bothered to sleep during battle. Get to level 5 as a pre-requisite for Urge.
5
2
x2
42
6
2
x2
40
7
2
x2
38
8
2
x2
36
9
2
x2
34
10
2
x2
32
Skill
Skill Limits
Skill Rank
SP Required
Attack Speed
AP Required
Urge
Level Req.
40
1
5
+20
80
Req. Skill
Lullaby Lvl 5
Max Level
1
Description
Increase attack speed by 20. Highly recommended, regardless of the type of jester you are. Obvious reasons.
Skill
Skill Limits
Skill Rank
SP Required
Attack Speed
Party Urge
Level Req.
60
1
15
+25
Req. Skill
Urge Lvl 1
Max Level
1
Description
Same thing as Urge, except it affects your party members at the same time and gives more aspd.
Skill
Skill Limits
Skill Rank
SP Required
Jester's Urge
Level Req.
1
1
0
Req. Skill
Max Level
1
Description
Increases movement speed and provide AP recovery. This skills requires at least one person in the party and has enhanced effects when there are more people.